Real-time image-based control of skin melanin texture
Norimichi Tsumura,Chiba University,PRESTO, JST
Toshiya Nakaguchi, Chiba University Nobutoshi Ojima, Kao Corporation
Koichi Takase, Chiba University, Saya Okaguchi, Chiba Universit Ryoko
Usuba, Chiba University
Mitsuhiro Shiraishi, Kao Corporation Natsuko Okiyama, Kao Corporation
Kimihiko Hori, Kao Corporation,, Yoichi Miyake, Chiba University
To appear in ACM SIGGRAPH 2005 Sketches: Textures
In the reproduction of human images in posters, TV commercials, movies
and other media, the skin melanin texture of the photograph is often controlled
manually by an experienced operator in a time
consuming process. As such, a tool able to assist in controlling the texture
would be useful in the fields of computer graphics and imaging to accelerate
the reproduction processes. In this paper, we present a novel process to
control the skin melanin texture over a continuous range. The process is
implemented on graphics hardware and can achieve real-time processing for
a livevideo stream. A component map of melanin texture is utilized, which
was extracted from a skin color image by our previous method [Tsumura et
al. 2003]. A feature vector is calculated from the extracted melanin texture
and shifted in a feature space to control the melanin texture over a continuous
range. The feature space is constructed based on the texture database to
extract physiologically plausible changes in the melanin texture.